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| Rule # | Text |
|---|---|
| 702.11 | Hexproof |
| 702.11a | Hexproof is a static ability. |
| 702.11b | “Hexproof” on a permanent means “This permanent can’t be the target of spells or abilities your opponents control.” |
| 702.11c | “Hexproof” on a player means “You can’t be the target of spells or abilities your opponents control.” |
| 702.11d | “Hexproof from [quality]” is a variant of the hexproof ability. “Hexproof from [quality]” on a permanent means “This permanent can’t be the target of [quality] spells your opponents control or abilities your opponents control from [quality] sources.” A “hexproof from [quality]” ability is a hexproof ability. |
| 702.11e | Any effect that causes an object to lose hexproof will cause an object to lose all “hexproof from [quality]” abilities. Any effect that allows a player to choose a creature with hexproof as a target as though it didn’t have hexproof will allow a player to choose a creature with a “hexproof from [quality]” ability. Any effect that looks for a card with hexproof will find a card with a “hexproof from [quality]” ability. |
| 702.11f | “Hexproof from [quality A] and from [quality B]” is shorthand for “hexproof from [quality A]” and “hexproof from [quality B]”; it behaves as two separate hexproof abilities. |
| 702.11g | “Hexproof from each [characteristic]” is shorthand for “hexproof from [quality A],” “hexproof from [quality B],” and so on for each possible quality the listed characteristic could have; it behaves as multiple separate hexproof abilities. |
| 702.11h | Multiple instances of the same hexproof ability on the same permanent or player are redundant. |
| 702.110 | Exploit |
| 702.110a | Exploit is a triggered ability. “Exploit” means “When this creature enters, you may sacrifice a creature.” |
| 702.110b | A creature with exploit “exploits a creature” when the controller of the exploit ability sacrifices a creature as that ability resolves. |
| 702.111 | Menace |
| 702.111a | Menace is an evasion ability. |
| 702.111b | A creature with menace can’t be blocked except by two or more creatures. (See rule 509, “Declare Blockers Step.”) |
| 702.111c | Multiple instances of menace on the same creature are redundant. |
| 702.112 | Renown |
| 702.112a | Renown is a triggered ability. “Renown N” means “When this creature deals combat damage to a player, if it isn’t renowned, put N +1/+1 counters on it and it becomes renowned.” |
| 702.112b | Renowned is a designation that has no rules meaning other than to act as a marker that the renown ability and other spells and abilities can identify. Only permanents can be or become renowned. Once a permanent becomes renowned, it stays renowned until it leaves the battlefield. Renowned is neither an ability nor part of the permanent’s copiable values. |
| 702.112c | If a creature has multiple instances of renown, each triggers separately. The first such ability to resolve will cause the creature to become renowned, and subsequent abilities will have no effect. (See rule 603.4) |
| 702.113 | Awaken |
| 702.113a | Awaken appears on some instants and sorceries. It represents two abilities: a static ability that functions while the spell with awaken is on the stack and a spell ability. “Awaken N—[cost]” means “You may pay [cost] rather than pay this spell’s mana cost as you cast this spell” and “If this spell’s awaken cost was paid, put N +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It’s still a land.” Casting a spell using its awaken ability follows the rules for paying alternative costs in rules 601.2b and 601.2f–h. |
| 702.113b | The controller of a spell with awaken chooses the target of the awaken spell ability only if that player chose to pay the spell’s awaken cost. Otherwise the spell is cast as if it didn’t have that target. |
| 702.114 | Devoid |
| 702.114a | Devoid is a characteristic-defining ability. “Devoid” means “This object is colorless.” This ability functions everywhere, even outside the game. See rule 604.3. |
| 702.115 | Ingest |
| 702.115a | Ingest is a triggered ability. “Ingest” means “Whenever this creature deals combat damage to a player, that player exiles the top card of their library.” |
| 702.115b | If a creature has multiple instances of ingest, each triggers separately. |
| 702.116 | Myriad |
| 702.116a | Myriad is a triggered ability that may also create a delayed triggered ability. “Myriad” means “Whenever this creature attacks, for each opponent other than defending player, you may create a token that’s a copy of this creature that’s tapped and attacking that player or a planeswalker they control. If one or more tokens are created this way, exile the tokens at end of combat.” |
| 702.116b | If a creature has multiple instances of myriad, each triggers separately. |
| 702.117 | Surge |
| 702.117a | Surge is a static ability that functions while the spell with surge is on the stack. “Surge [cost]” means “You may pay [cost] rather than pay this spell’s mana cost as you cast this spell if you or one of your teammates has cast another spell this turn.” Casting a spell for its surge cost follows the rules for paying alternative costs in rules 601.2b and 601.2f–h. |
| 702.118 | Skulk |
| 702.118a | Skulk is an evasion ability. |
| 702.118b | A creature with skulk can’t be blocked by creatures with greater power. (See rule 509, “Declare Blockers Step.”) |
| 702.118c | Multiple instances of skulk on the same creature are redundant. |
| 702.119 | Emerge |
| 702.119a | Emerge represents two static abilities that function while the spell with emerge is on the stack. “Emerge [cost]” means “You may cast this spell by paying [cost] and sacrificing a creature rather than paying its mana cost” and “If you chose to pay this spell’s emerge cost, its total cost is reduced by an amount of generic mana equal to the sacrificed creature’s mana value.” Casting a spell using its emerge ability follows the rules for paying alternative costs in rules 601.2b and 601.2f–h. |
| 702.119b | Emerge from [quality] is a variant of emerge. “Emerge from [quality] [cost]” means “You may cast this spell by paying [cost] and sacrificing a [quality] permanent rather than paying its mana cost” and “If you pay this spell’s emerge cost, its total cost is reduced by an amount of generic mana equal to the sacrificed permanent’s mana value.” |
| 702.119c | You choose which permanent to sacrifice as you choose to pay a spell’s emerge cost (see rule 601.2b), and you sacrifice that permanent as you pay the total cost (see rule 601.2h). |