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| Rule # | Text |
|---|---|
| 702.90 | Infect |
| 702.90a | Infect is a static ability. |
| 702.90b | Damage dealt to a player by a source with infect doesn’t cause that player to lose life. Rather, it causes that source’s controller to give the player that many poison counters. See rule 120.3. |
| 702.90c | Damage dealt to a creature by a source with infect isn’t marked on that creature. Rather, it causes that source’s controller to put that many -1/-1 counters on that creature. See rule 120.3. |
| 702.90d | If an object changes zones before an effect causes it to deal damage, its last known information is used to determine whether it had infect. |
| 702.90e | The infect rules function no matter what zone an object with infect deals damage from. |
| 702.90f | Multiple instances of infect on the same object are redundant. |