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Blood Beckoning
Sorcery
common
Kicker (You may pay an additional as you cast this spell.) Return target creature card from your graveyard to your hand. If this spell was kicked, instead return two target creature cards from your graveyard to your hand.
Semantic Tags
Cares about cards in the graveyard, puts cards into the graveyard, or benefits from things dying.
Returns cards from the graveyard to your hand, the battlefield, or the top of your library.
Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.
Format Legality
Price history
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Printings (2)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Foundations Jumpstart#405 | common | · | · | · |
| Zendikar Rising#92 | common | · | · | · |
Rulings
If a spell's kicker cost was paid, the spell is "kicked."
If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
The kicker ability doesn't let you pay a kicker cost more than once.
If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.