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Tormented Thoughts
Sorcery
uncommon
As an additional cost to cast this spell, sacrifice a creature. Target player discards a number of cards equal to the sacrificed creature's power.
Semantic Tags
A permanent or ability that lets you discard cards for value or at will.
A keyword ability that lets a player cast a spell for less by sacrificing a creature. See rule 702.119, “Emerge.”
Forces opponents to discard cards from their hand. Targeted discard, mass discard, and discard-or-pay effects.
Cares about power of creatures — Fling effects, power-based draw, Xenagos strategies.
Broadly benefits from sacrificing permanents — overlaps aristocrats but includes non-creature sacrifice.
Lets you sacrifice your own creatures or permanents for value. Key enabler for aristocrats strategies.
Lets you sacrifice your own creatures or permanents for value. Key enabler for aristocrats strategies.
Format Legality
Price history
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Printings (2)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Magic Origins#122 | uncommon | · | · | · |
| Journey into Nyx#86 | uncommon | · | · | · |
Related Rules
Emerge
Emerge represents two static abilities that function while the spell with emerge is on the stack. “Emerge [cost]” means “You may cast this spell by paying [cost] and sacrificing a creature rather than paying its mana cost” and “If you chose to pay this spell’s emerge cost, its total cost is reduced by an amount of generic mana equal to the sacrificed creature’s mana value.” Casting a spell using its emerge ability follows the rules for paying alternative costs in rules 601.2b and 601.2f–h.
Emerge from [quality] is a variant of emerge. “Emerge from [quality] [cost]” means “You may cast this spell by paying [cost] and sacrificing a [quality] permanent rather than paying its mana cost” and “If you pay this spell’s emerge cost, its total cost is reduced by an amount of generic mana equal to the sacrificed permanent’s mana value.”
You choose which permanent to sacrifice as you choose to pay a spell’s emerge cost (see rule 601.2b), and you sacrifice that permanent as you pay the total cost (see rule 601.2h).
Rulings
Players can only respond once this spell has been cast and all its costs have been paid. No one can try to destroy the creature you sacrificed to prevent you from casting this spell.
You must sacrifice exactly one creature to cast this spell; you cannot cast it without sacrificing a creature, and you cannot sacrifice additional creatures.
The targeted player will discard a number of cards equal to the power of the sacrificed creature as it last existed on the battlefield.
You must sacrifice exactly one creature to cast Tormented Thoughts. You can't cast it without sacrificing a creature, and you can't sacrifice additional creatures.
Players can only respond once this spell has been cast and all its costs have been paid. No one can try to destroy the creature you sacrifice to stop you from casting this spell.