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Gift of Strength
Instant
common
Target creature gets +3/+3 and gains reach until end of turn.
Semantic Tags
An instant-speed spell that modifies combat — pump, protection, or removal during combat.
An instant-speed spell that modifies combat — pump, protection, or removal during combat.
Suited for blocking and defense. Includes defender, reach, vigilance, and cards that incentivize blocking.
A spell or ability that gives a temporary power/toughness boost.
A keyword ability that allows a creature to block an attacking creature with flying. See rule 702.17, “Reach.” See also Flying.
Format Legality
Price history
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Printings (4)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Ravnica: Clue Edition#165 | common | · | · | · |
| Theros Beyond Death#171 | common | · | · | · |
| Ravnica Allegiance#127 | common | · | · | · |
| Hour of Devastation#117 | common | · | · | · |
Related Rules
A keyword counter on a permanent or on a card in a zone other than the battlefield causes that object to gain that keyword. The keywords that a keyword counter can be are flying, first strike, double strike, deathtouch, decayed, exalted, haste, hexproof, indestructible, lifelink, menace, reach, shadow, trample, and vigilance, as well as any variants of those keywords. See rule 613.1f.
If an ability of an object refers to that object by name, and an object with a different name gains that ability, each instance of the first name in the gained ability that refers to the first object by name should be treated as the second name.
A creature with flying can’t be blocked except by creatures with flying and/or reach. A creature with flying can block a creature with or without flying. (See rule 509, “Declare Blockers Step,” and rule 702.17, “Reach.”)
Reach is a static ability.
A creature with flying can’t be blocked except by creatures with flying and/or reach. (See rule 509, “Declare Blockers Step,” and rule 702.9, “Flying.”)
Multiple instances of reach on the same creature are redundant.
Reach
The spell has the characteristics of the main spell, plus the rules text of each of the spliced cards. This is a text-changing effect (see rule 612, “Text-Changing Effects”). The spell doesn’t gain any other characteristics (name, mana cost, color, supertypes, card types, subtypes, etc.) of the spliced cards. Text gained by the spell that refers to a card by name refers to the spell on the stack, not the card from which the text was copied.