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Convolute
Instant
common
Counter target spell unless its controller pays .
Semantic Tags
A keyword ability that may let a player cast a random extra spell for no cost. See rule 702.85, “Cascade.”
Prevents a spell or ability from resolving.
Prevents a spell or ability from resolving.
A keyword ability that allows a spell to affect either a single target or many objects. See rule 702.96, “Overload.”
Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.
Tax or prevent spellcasting — Rule of Law, Thalia, Sphere of Resistance.
Rewards casting instants and sorceries. Includes magecraft, prowess triggers, and spell-count payoffs.
Slows opponents down by taxing actions or restricting what they can do.
Slows opponents down by taxing actions or restricting what they can do.
Format Legality
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Printings (6)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Shadows over Innistrad Remastered#57 | common | · | · | · |
| Ikoria: Lair of Behemoths#45 | common | · | · | · |
| The List#EMN-53 | common | · | · | · |
| Core Set 2020#55 | common | · | · | · |
| Eldritch Moon#53 | common | · | · | · |
| Ravnica: City of Guilds#41 | common | · | · | · |
Related Rules
Cascade
Cascade is a triggered ability that functions only while the spell with cascade is on the stack. “Cascade” means “When you cast this spell, exile cards from the top of your library until you exile a nonland card whose mana value is less than this spell’s mana value. You may cast that card without paying its mana cost if the resulting spell’s mana value is less than this spell’s mana value. Then put all cards exiled this way that weren’t cast on the bottom of your library in a random order.”
If an effect allows a player to take an action with one or more of the exiled cards “as you cascade,” the player may take that action after they have finished exiling cards due to the cascade ability. This action is taken before choosing whether to cast the last exiled card or, if no appropriate card was exiled, before putting the exiled cards on the bottom of their library in a random order.
If a spell has multiple instances of cascade, each triggers separately.
Overload
Overload is a keyword that represents two static abilities that function while the spell with overload is on the stack. Overload [cost] means “You may choose to pay [cost] rather than pay this spell’s mana cost” and “If you chose to pay this spell’s overload cost, change its text by replacing all instances of the word ‘target’ with the word ‘each.’” Casting a spell using its overload ability follows the rules for paying alternative costs in rules 601.2b and 601.2f–h.
If a player chooses to pay the overload cost of a spell, that spell won’t require any targets. It may affect objects that couldn’t be chosen as legal targets if the spell were cast without its overload cost being paid.
Overload’s second ability creates a text-changing effect. See rule 612, “Text-Changing Effects.”