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Keep Safe

Keep Safe

Instant

common

Counter target spell that targets a permanent you control. Draw a card.

$0.28 ✦ $0.39View on Scryfall →

Semantic Tags

Cantripmechanical

A spell that replaces itself by drawing a card as part of its resolution.

Card Drawmechanical

Puts additional cards into your hand. Includes direct draw, 'look/reveal and put into hand' effects, and conditional draw triggers.

Counterspellmechanical

Prevents a spell or ability from resolving.

Removalmechanical

Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardnot legal
legacylegal
vintagelegal
pauperlegal
historiclegal
explorernot legal
alchemynot legal

Price history

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Printings (1)

SetRarityTCGplayerCard KingdomCardmarket
Ikoria: Lair of Behemoths#56common···

Rulings

2020-04-17

A spell that can’t be countered is a legal target for Keep Safe. That spell won’t be countered when Keep Safe resolves, but you’ll still draw a card.

2020-04-17

Keep Safe can target a spell that has multiple targets, as long as at least one of those targets is a permanent you control.

2020-04-17

If the permanent you control targeted by the target spell leaves the battlefield, that spell is no longer a legal target for Keep Safe. On the other hand, if that target permanent becomes an illegal target for the target spell but remains on the battlefield under your control, the target spell is still a legal target for Keep Safe.