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Cunning Wish
Instant
rare
You may reveal an instant card you own from outside the game and put it into your hand. Exile Cunning Wish.
Semantic Tags
Puts additional cards into your hand. Includes direct draw, 'look/reveal and put into hand' effects, and conditional draw triggers.
A keyword ability that lets a card be discarded and replaced with a new card. See rule 702.29, “Cycling.”
A keyword ability that lets a player play a card any time they could cast an instant. See rule 702.8, “Flash.”
Format Legality
Price history
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Printings (6)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Mystery Booster 2#159 | rare | · | · | · |
| Magic Online Promos#31393 | rare | · | · | · |
| Judge Gift Cards 2007#2 | rare | · | · | · |
| World Championship Decks 2003#dz37 | rare | · | · | · |
| World Championship Decks 2002#cr37 | rare | · | · | · |
| Judgment#37 | rare | · | · | · |
Related Rules
If an effect allows a player to cast a spell with certain qualities as though it had flash, that player may consider any choices to be made during that spell’s proposal that may cause that spell’s qualities to change. If any such choices could cause that effect to apply, that player may begin to cast that spell as though it had flash.
If an effect allows a player to cast a spell as though it had flash only if an alternative or additional cost is paid, that player may begin to cast that spell as though it had flash.
If a spell would have flash only if certain conditions are met, its controller may begin to cast that spell as though it had flash if those conditions are met.
Once a player has begun casting a spell that had flash because certain conditions were met or that could be cast as though it had flash because certain conditions were met (see 601.3d), they may continue to cast that spell as though it had flash even if those conditions stop being met.
If two effects state that a player may (or a creature can) do the same thing “as though” different conditions were true, both conditions could apply. If one “as though” effect satisfies the requirements for another “as though” effect, then both effects will apply.
Flash
Flash is a static ability that functions in any zone from which you could play the card it’s on. “Flash” means “You may play this card any time you could cast an instant.”
Multiple instances of flash on the same object are redundant.
Rulings
Can't acquire the Ante cards. They are considered still "in the game" as are cards in the library and the graveyard.
Can't acquire cards that are phased out.
In a sanctioned event, a card that's "outside the game" is one that's in your sideboard. In an unsanctioned event, you may choose any card from your collection.
You can't acquire exiled cards because those cards are still in one of the game's zones.