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Brutal Expulsion

Brutal Expulsion

Instant

rare

Devoid (This card has no color.) Choose one or both — • Return target spell or creature to its owner's hand. • Brutal Expulsion deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.

$0.18 ✦ $0.50View on Scryfall →

Semantic Tags

Burnmechanical

A spell that deals direct damage to creatures or players.

Specifically removes creatures — destroy, exile, damage, or -X/-X.

Disturbvector

A keyword ability that allows a player to cast a double-faced card transformed from the graveyard. See rule 702.146, “Disturb.”

Cards that directly win the game or threaten to end it quickly. Includes 'you win the game' effects and massive threats.

Flashvector

A keyword ability that lets a player play a card any time they could cast an instant. See rule 702.8, “Flash.”

Madnessvector

A keyword ability that lets a player cast a card they discard. See rule 702.35, “Madness.”

Overloadvector

A keyword ability that allows a spell to affect either a single target or many objects. See rule 702.96, “Overload.”

Specifically damages, destroys, or shuts down planeswalkers.

Removalmechanical

Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.

Removalvector

Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historicnot legal
explorernot legal
alchemynot legal

Price history

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Printings (2)

SetRarityTCGplayerCard KingdomCardmarket
Battle for Zendikar#200rare···
Battle for Zendikar Promos#200srare···

Related Concepts

Devoid

A characteristic-defining ability that makes an object colorless. See rule 702.114, “Devoid.”

Related Rules

400.7k

After resolving a madness triggered ability (see rule 702.35), if the exiled card wasn’t cast and was moved to a public zone, effects referencing the discarded card can find that object.

601.3b

If an effect allows a player to cast a spell with certain qualities as though it had flash, that player may consider any choices to be made during that spell’s proposal that may cause that spell’s qualities to change. If any such choices could cause that effect to apply, that player may begin to cast that spell as though it had flash.

601.3c

If an effect allows a player to cast a spell as though it had flash only if an alternative or additional cost is paid, that player may begin to cast that spell as though it had flash.

601.3d

If a spell would have flash only if certain conditions are met, its controller may begin to cast that spell as though it had flash if those conditions are met.

601.5a

Once a player has begun casting a spell that had flash because certain conditions were met or that could be cast as though it had flash because certain conditions were met (see 601.3d), they may continue to cast that spell as though it had flash even if those conditions stop being met.

609.4a

If two effects state that a player may (or a creature can) do the same thing “as though” different conditions were true, both conditions could apply. If one “as though” effect satisfies the requirements for another “as though” effect, then both effects will apply.

702.8

Flash

702.8a

Flash is a static ability that functions in any zone from which you could play the card it’s on. “Flash” means “You may play this card any time you could cast an instant.”

Rulings

2015-08-25

The second mode will exile the target creature or planeswalker if it would be put into the graveyard this turn for any reason, not just due to lethal damage. The exile effect applies to that permanent even if Brutal Expulsion deals no damage to it (due to a prevention effect) or Brutal Expulsion deals damage to a different creature or planeswalker (due to a redirection effect).

2015-08-25

Other cards and abilities can give a card with devoid color. If that happens, it’s just the new color, not that color and colorless.

2015-08-25

Devoid works in all zones, not just on the battlefield.

2015-08-25

If a card loses devoid, it will still be colorless. This is because effects that change an object’s color (like the one created by devoid) are considered before the object loses devoid.

2015-08-25

Cards with devoid use frames that are variations of the transparent frame traditionally used for Eldrazi. The top part of the card features some color over a background based on the texture of the hedrons that once imprisoned the Eldrazi. This coloration is intended to aid deckbuilding and game play.

2015-08-25

A card with devoid is just colorless. It’s not colorless and the colors of mana in its mana cost.

2015-08-25

If a spell is returned to its owner’s hand, it’s removed from the stack. The spell isn’t countered, but it won’t resolve. If a copy of a spell is returned to a hand this way, the copy will cease to exist the next time state-based actions are performed.