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Mordor on the March
Sorcery
rare
Exile a creature card from your graveyard. Create a token that's a copy of it. It gains haste until end of turn. Exile it at the beginning of the next end step. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Semantic Tags
Attacks quickly and deals damage efficiently. Includes haste, double strike, first strike, prowess, and cards that grant these.
Creates copies of creatures, permanents, or spells.
Exiles cards from graveyards or prevents graveyard interaction. Shuts down recursion, flashback, and graveyard-matters strategies.
Cares about cards in the graveyard, puts cards into the graveyard, or benefits from things dying.
Creates copies of tokens — populate keyword and similar effects.
Rewards casting instants and sorceries. Includes magecraft, prowess triggers, and spell-count payoffs.
A keyword ability that creates copies of a spell. See rule 702.40, “Storm.”
A keyword ability that creates copies of a spell. See rule 702.40, “Storm.”
Storm count strategies — casting many spells in a single turn for storm triggers.
Creates creature tokens, Treasure tokens, Food tokens, Clue tokens, or other token types.
Prevents token creation or punishes tokens on the battlefield.
Format Legality
Price history
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Printings (2)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Tales of Middle-earth Commander#556 | rare | · | · | · |
| Tales of Middle-earth Commander#512 | rare | · | · | · |
Related Concepts
Related Rules
One card (Apocalypse Chime) refers to permanents with a name originally printed in the Homelands™ expansion. Those names are Abbey Gargoyles; Abbey Matron; Aether Storm; Aliban’s Tower; Ambush; Ambush Party; Anaba Ancestor; Anaba Bodyguard; Anaba Shaman; Anaba Spirit Crafter; An-Havva Constable; An-Havva Inn; An-Havva Township; An-Zerrin Ruins; Apocalypse Chime; Autumn Willow; Aysen Abbey; Aysen Bureaucrats; Aysen Crusader; Aysen Highway; Baki’s Curse; Baron Sengir; Beast Walkers; Black Carriage; Broken Visage; Carapace; Castle Sengir; Cemetery Gate; Chain Stasis; Chandler; Clockwork Gnomes; Clockwork Steed; Clockwork Swarm; Coral Reef; Dark Maze; Daughter of Autumn; Death Speakers; Didgeridoo; Drudge Spell; Dry Spell; Dwarven Pony; Dwarven Sea Clan; Dwarven Trader; Ebony Rhino; Eron the Relentless; Evaporate; Faerie Noble; Feast of the Unicorn; Feroz’s Ban; Folk of An-Havva; Forget; Funeral March; Ghost Hounds; Giant Albatross; Giant Oyster; Grandmother Sengir; Greater Werewolf; Hazduhr the Abbot; Headstone; Heart Wolf; Hungry Mist; Ihsan’s Shade; Irini Sengir; Ironclaw Curse; Jinx; Joven; Joven’s Ferrets; Joven’s Tools; Koskun Falls; Koskun Keep; Labyrinth Minotaur; Leaping Lizard; Leeches; Mammoth Harness; Marjhan; Memory Lapse; Merchant Scroll; Mesa Falcon; Mystic Decree; Narwhal; Orcish Mine; Primal Order; Prophecy; Rashka the Slayer; Reef Pirates; Renewal; Retribution; Reveka, Wizard Savant; Root Spider; Roots; Roterothopter; Rysorian Badger; Samite Alchemist; Sea Sprite; Sea Troll; Sengir Autocrat; Sengir Bats; Serra Aviary; Serra Bestiary; Serra Inquisitors; Serra Paladin; Serrated Arrows; Shrink; Soraya the Falconer; Spectral Bears; Timmerian Fiends; Torture; Trade Caravan; Truce; Veldrane of Sengir; Wall of Kelp; Willow Faerie; Willow Priestess; Winter Sky; and Wizards’ School.
Storm is a triggered ability that functions on the stack. “Storm” means “When you cast this spell, copy it for each other spell that was cast before it this turn. If the spell has any targets, you may choose new targets for any of the copies.”
Storm
If a spell has multiple instances of storm, each triggers separately.
When casting a spell bestowed, only its characteristics as modified by the bestow ability are evaluated to determine if it can be cast.
Rulings
Any enters-the-battlefield abilities of the copied creature card will trigger when the token enters the battlefield. Any "as [this permanent] enters the battlefield" or "[this permanent] enters the battlefield with" abilities of the copied creature card will also work.
Spells cast from zones other than a player's hand and spells that were countered or otherwise failed to resolve are still counted by the storm ability.
If Mordor on the March creates multiple tokens due to a replacement effect (such as the one Doubling Season creates), each of those tokens will gain haste, and you'll exile each of them at the beginning of the next end step.
The token copies exactly what was printed on the original creature card and nothing else.
If another creature becomes a copy of, or enters the battlefield as, a copy of the token, that creature will copy the creature card the token is copying. However, the new copy won't gain haste and you won't exile it at the beginning of the next end step.
A copy of a spell can be countered like any other spell, but it must be countered individually. Countering a spell with storm won't affect the copies.
The copies of Mordor on the March created by its storm ability are put directly onto the stack. They aren't cast and won't be counted by other spells with storm cast later in the turn.
If the copied creature card has {X} in its mana cost, X is 0.