Search

Revoke Demise
Sorcery
common
This spell costs less to cast if it targets a creature card with mana value 3 or less. Return target creature card from your graveyard to the battlefield. You gain 2 life.
Semantic Tags
A permanent or effect that makes spells or abilities cheaper to cast or activate.
Cares about cards in the graveyard, puts cards into the graveyard, or benefits from things dying.
Returns cards from the graveyard to your hand, the battlefield, or the top of your library.
Gains you life. Relevant for lifegain-matters strategies and general survivability.
A keyword ability that can return a creature from the graveyard to the battlefield. See rule 702.79, “Persist.”
Puts creatures into the graveyard then returns them to the battlefield cheaply.
Puts creatures into the graveyard then returns them to the battlefield cheaply.
A keyword ability that can return a creature from the graveyard to the battlefield. See rule 702.93, “Undying.”
Format Legality
Price history
Loading price history…
Printings (1)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Foundations Jumpstart#10 | common | · | · | · |
Related Rules
Persist
Persist is a triggered ability. “Persist” means “When this permanent is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.”
Undying
Undying is a triggered ability. “Undying” means “When this permanent is put into a graveyard from the battlefield, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.”
If a state-based action results in a permanent leaving the battlefield at the same time other state-based actions were performed, that permanent’s last known information is derived from the game state before any of those state-based actions were performed.
Rulings
If the target creature card is an illegal target as Revoke Demise tries to resolve, it won't resolve and none of its effects will happen. You won't gain life.
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.