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Electro's Bolt

Electro's Bolt

Sorcery

common

Electro's Bolt deals 4 damage to target creature. Mayhem (You may cast this card from your graveyard for if you discarded it this turn. Timing rules still apply.)

$0.14 ✦ $0.22View on Scryfall →

Semantic Tags

Burnmechanical

A spell that deals direct damage to creatures or players.

Burnvector

A spell that deals direct damage to creatures or players.

Specifically removes creatures — destroy, exile, damage, or -X/-X.

Cares about cards in the graveyard, puts cards into the graveyard, or benefits from things dying.

Removalmechanical

Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardlegal
legacylegal
vintagelegal
pauperlegal
historiclegal
explorernot legal
alchemylegal

Price history

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Printings (2)

SetRarityTCGplayerCard KingdomCardmarket
Marvel's Spider-Man#77common···
Through the Omenpaths#78common···

Related Concepts

Mayhem

A keyword ability that allows you to play cards you discarded this turn from your graveyard for an alternative cost. See rule 702.187, “Mayhem.”

Related Rules

702.187a

Mayhem is a static ability that functions while the card with mayhem is in a player’s graveyard.

702.187

Mayhem

702.187b

“Mayhem [cost]” means “As long as you discarded this card this turn, you may cast it from your graveyard by paying [cost] rather than paying its mana cost.” Casting a spell using its mayhem ability follows the rules for paying alternative costs in rules 601.2b and 601.2f–h.

702.187c

“Mayhem” without a cost means “You may play this card from your graveyard if you discarded it this turn.”

Rulings

2025-09-19

Mayhem represents an alternative cost that can be paid to cast a spell from your graveyard if you discarded the card with mayhem that turn. You must pay any additional costs the spell has.

2025-09-19

You must follow all normal timing rules when casting a spell with mayhem. For example, you can't cast a creature card with mayhem you couldn't normally cast during an opponent's turn, even if you discard that card during an opponent's turn.