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Thought Sponge
Creature — Sponge
rare
Flash This creature enters with a number of +1/+1 counters on it equal to the greatest number of cards an opponent has drawn this turn. When this creature dies, draw cards equal to its power.
1/1
Semantic Tags
Puts additional cards into your hand. Includes direct draw, 'look/reveal and put into hand' effects, and conditional draw triggers.
Cares about +1/+1 counters — places, moves, doubles, or benefits from counters on creatures.
Benefits from creatures or permanents dying — death triggers, blood artist effects.
Punishes or prevents opponents from drawing extra cards.
A keyword ability that lets a player play a card any time they could cast an instant. See rule 702.8, “Flash.”
A keyword ability that lets a player play a card any time they could cast an instant. See rule 702.8, “Flash.”
Flash-focused strategy — playing at instant speed for tempo and information advantage.
Flash-focused strategy — playing at instant speed for tempo and information advantage.
A card or token on the battlefield. See rule 110, “Permanents.”
Cares about power of creatures — Fling effects, power-based draw, Xenagos strategies.
Cares about power of creatures — Fling effects, power-based draw, Xenagos strategies.
Format Legality
Price history
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Printings (1)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Commander 2019#12 | rare | · | · | · |
Related Concepts
Related Rules
If an ability would produce one or more mana of an undefined type, it produces no mana instead.
Some abilities produce mana based on the type of mana another permanent or permanents “could produce.” The type of mana a permanent could produce at any time includes any type of mana that an ability of that permanent would produce if the ability were to resolve at that time, taking into account any applicable replacement effects in any possible order. Ignore whether any costs of the ability could or could not be paid. If that permanent wouldn’t produce any mana under these conditions, or no type of mana can be defined this way, there’s no type of mana it could produce.
To “tap [a permanent] for mana” is to activate a mana ability of that permanent that includes the {T} symbol in its activation cost. See rule 605, “Mana Abilities.”
An ability that triggers whenever a permanent “is tapped for mana” or is tapped for mana of a specified type triggers whenever such a mana ability resolves and produces mana or the specified type of mana.
A replacement effect that applies if a permanent “is tapped for mana” or tapped for mana of a specific type and/or amount modifies the mana production event while such an ability is resolving and producing mana or the specified type and/or amount of mana.
If an object’s enters-the-battlefield triggered ability or replacement effect refers to X, and the spell that became that object as it resolved had a value of X chosen for any of its costs, the value of X for that ability is the same as the value of X for that spell, although the value of X for that permanent is 0. This is an exception to rule 107.3i.
The tap symbol is {T}. The tap symbol in an activation cost means “Tap this permanent.” A permanent that’s already tapped can’t be tapped again to pay the cost. A creature’s activated ability with the tap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.
The untap symbol is {Q}. The untap symbol in an activation cost means “Untap this permanent.” A permanent that’s already untapped can’t be untapped again to pay the cost. A creature’s activated ability with the untap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.
Rulings
Thought Sponge gets its +1/+1 counters at the moment it enters the battlefield. There's not a time that it's on the battlefield before its replacement effect has applied.
Use Thought Sponge's power as it last existed on the battlefield to determine how many cards to draw for its last ability. If that number is negative, you neither draw nor discard cards.
Thought Sponge checks the total number of cards drawn by each opponent, not how many were drawn due to a single instruction.
Thought Sponge checks how many cards were drawn by opponents this turn, even opponents who have left the game. The greatest number drawn by a single opponent is how many +1/+1 counters it enters with.