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Reverse the Polarity
Instant
rare
Choose one — • Counter all other spells. • Switch each creature's power and toughness until end of turn. • Creatures can't be blocked this turn.
Semantic Tags
Difficult to block or grants evasion. Includes flying, menace, fear, intimidate, shadow, skulk, horsemanship, unblockable effects, and cards that grant these abilities.
A spell or ability that gives a temporary power/toughness boost.
Cannot be blocked or has an ability that makes it very hard to block.
Format Legality
Price history
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Printings (4)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Doctor Who#54 | rare | · | · | · |
| Doctor Who#960 | rare | · | · | · |
| Doctor Who#659 | rare | · | · | · |
| Doctor Who#369 | rare | · | · | · |
Rulings
Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you switch a 2/4 creature's power and toughness and then give it +2/+0 later in the turn, it's a 4/4 creature, not a 6/2 creature.
Because damage remains marked on a creature until the cleanup step or an effect removes that damage, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.