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Defend the Celestus
Instant
uncommon
Distribute three +1/+1 counters among one, two, or three target creatures you control.
$0.18 ✦ $0.09View on Scryfall →
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Semantic Tags
+1/+1 Counters Mattermechanical
Cares about +1/+1 counters — places, moves, doubles, or benefits from counters on creatures.
+1/+1 Counters Mattervector
Cares about +1/+1 counters — places, moves, doubles, or benefits from counters on creatures.
Proliferatevector
Proliferate-focused strategy — adds counters of all types.
Format Legality
commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historiclegal
explorernot legal
alchemynot legal
Price history
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Printings (3)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Foundations Jumpstart#649 | uncommon | · | · | · |
| Innistrad: Double Feature#182 | uncommon | · | · | · |
| Innistrad: Midnight Hunt#182 | uncommon | · | · | · |
Rulings
2021-09-24
You decide how to distribute the counters as you cast Defend the Celestus. You must distribute at least one counter to each creature you target.
2021-09-24
If some, but not all, of the target creatures are illegal targets as Defend the Celestus resolves, the original distribution of counters remains the same. Counters that were to be put on the now-illegal targets are lost.