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Defend the Celestus

Defend the Celestus

Instant

uncommon

Distribute three +1/+1 counters among one, two, or three target creatures you control.

$0.18 ✦ $0.09View on Scryfall →

Semantic Tags

Cares about +1/+1 counters — places, moves, doubles, or benefits from counters on creatures.

Cares about +1/+1 counters — places, moves, doubles, or benefits from counters on creatures.

Proliferate-focused strategy — adds counters of all types.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historiclegal
explorernot legal
alchemynot legal

Price history

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Printings (3)

SetRarityTCGplayerCard KingdomCardmarket
Foundations Jumpstart#649uncommon···
Innistrad: Double Feature#182uncommon···
Innistrad: Midnight Hunt#182uncommon···

Rulings

2021-09-24

You decide how to distribute the counters as you cast Defend the Celestus. You must distribute at least one counter to each creature you target.

2021-09-24

If some, but not all, of the target creatures are illegal targets as Defend the Celestus resolves, the original distribution of counters remains the same. Counters that were to be put on the now-illegal targets are lost.