MTG Copilot
← Back to search
Tend the Pests

Tend the Pests

Instant

uncommon

As an additional cost to cast this spell, sacrifice a creature. Create X 1/1 black and green Pest creature tokens with "When this token dies, you gain 1 life," where X is the sacrificed creature's power.

$0.66 ✦ $1.07View on Scryfall →

Semantic Tags

Dies Triggersmechanical

Benefits from creatures or permanents dying — death triggers, blood artist effects.

Benefits from creatures or permanents dying — death triggers, blood artist effects.

Life Gainmechanical

Gains you life. Relevant for lifegain-matters strategies and general survivability.

Broadly benefits from sacrificing permanents — overlaps aristocrats but includes non-creature sacrifice.

Lets you sacrifice your own creatures or permanents for value. Key enabler for aristocrats strategies.

Rewards casting instants and sorceries. Includes magecraft, prowess triggers, and spell-count payoffs.

Creates creature tokens, Treasure tokens, Food tokens, Clue tokens, or other token types.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historiclegal
explorernot legal
alchemynot legal

Price history

Loading price history…

Printings (1)

SetRarityTCGplayerCard KingdomCardmarket
Strixhaven: School of Mages#242uncommon···

Rulings

2021-04-16

Copies of Tend the Pests will use the power of the creature sacrificed for the original spell to determine the number of Pests each copy creates. Because the copies aren't cast, you won't sacrifice additional creatures for them.