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Tamiyo, Collector of Tales
Legendary Planeswalker — Tamiyo
rare
Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents. +1: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard. −3: Return target card from your graveyard to your hand.
Loyalty: 5
Semantic Tags
Puts additional cards into your hand. Includes direct draw, 'look/reveal and put into hand' effects, and conditional draw triggers.
Benefits from discarding cards — madness, Waste Not effects, Oskar strategies.
Punishes or prevents opponents from drawing extra cards.
Cares about cards in the graveyard, puts cards into the graveyard, or benefits from things dying.
Returns cards from the graveyard to your hand, the battlefield, or the top of your library.
Forces opponents to discard cards from their hand. Targeted discard, mass discard, and discard-or-pay effects.
Destroys or removes lands.
Destroys or denies opponents' lands — Strip Mine, Blood Moon, Back to Basics.
A keyword ability that lets a player cast a card they discard. See rule 702.35, “Madness.”
A card or token on the battlefield. See rule 110, “Permanents.”
Lets you sacrifice your own creatures or permanents for value. Key enabler for aristocrats strategies.
Planeswalker-heavy strategy — proliferate, Doubling Season, planeswalker synergies.
Cares about or manipulates the top card(s) of your library. Includes scry, surveil, and top-deck payoffs.
Cares about or manipulates the top of library — Sensei's Top, miracles, Future Sight.
Makes all players discard their hand and draw a new one. Named after Wheel of Fortune.
Format Legality
Price history
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Printings (7)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| The List#WAR-220 | rare | · | · | · |
| Secret Lair Drop#525 | rare | · | · | · |
| Magic Online Promos#78007 | rare | · | · | · |
| Magic Online Promos#72273 | rare | · | · | · |
| War of the Spark Promos#220p | rare | · | · | · |
| War of the Spark Promos#220s | rare | · | · | · |
| War of the Spark#220 | rare | · | · | · |
Related Rules
If an ability would produce one or more mana of an undefined type, it produces no mana instead.
Some abilities produce mana based on the type of mana another permanent or permanents “could produce.” The type of mana a permanent could produce at any time includes any type of mana that an ability of that permanent would produce if the ability were to resolve at that time, taking into account any applicable replacement effects in any possible order. Ignore whether any costs of the ability could or could not be paid. If that permanent wouldn’t produce any mana under these conditions, or no type of mana can be defined this way, there’s no type of mana it could produce.
To “tap [a permanent] for mana” is to activate a mana ability of that permanent that includes the {T} symbol in its activation cost. See rule 605, “Mana Abilities.”
An ability that triggers whenever a permanent “is tapped for mana” or is tapped for mana of a specified type triggers whenever such a mana ability resolves and produces mana or the specified type of mana.
A replacement effect that applies if a permanent “is tapped for mana” or tapped for mana of a specific type and/or amount modifies the mana production event while such an ability is resolving and producing mana or the specified type and/or amount of mana.
If an object’s enters-the-battlefield triggered ability or replacement effect refers to X, and the spell that became that object as it resolved had a value of X chosen for any of its costs, the value of X for that ability is the same as the value of X for that spell, although the value of X for that permanent is 0. This is an exception to rule 107.3i.
The tap symbol is {T}. The tap symbol in an activation cost means “Tap this permanent.” A permanent that’s already tapped can’t be tapped again to pay the cost. A creature’s activated ability with the tap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.
The untap symbol is {Q}. The untap symbol in an activation cost means “Untap this permanent.” A permanent that’s already untapped can’t be untapped again to pay the cost. A creature’s activated ability with the untap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.
Rulings
Tamiyo’s ability affects sacrifices, but not any other ways permanents can leave the battlefield. It won’t stop a creature from dying due to lethal damage or having 0 toughness, and it won’t stop a permanent from being put into its owner’s graveyard due to the “legend rule.” None of these are sacrifices; they’re the result of game rules.
If a spell or ability an opponent controls states that something happens unless you sacrifice a permanent (as Mogis, God of Slaughter does) or discard a card (as Painful Quandary does), you can’t choose to sacrifice or discard. On the other hand, if a spell or ability an opponent controls instructs you to sacrifice a permanent unless you perform an action (as Killing Wave does) or discard a card unless you perform an action, you can choose whether or not to perform the action. If you don’t perform the action, nothing happens, since the spell or ability can’t cause you to sacrifice any permanents or discard cards.
If a spell or ability your opponent controls reduces your maximum hand size, Tamiyo’s first ability won’t stop you from discarding cards when the game rules cause you to discard during your cleanup step.
As a spell or ability an opponent controls resolves, if it would force you to sacrifice a permanent or discard a card, you just don’t. That part of the effect does nothing. If that spell or ability gives you the option to sacrifice a permanent or to discard a card, you can’t take that option.
If Tamiyo has 3 loyalty, you can’t activate her last ability to return her to your hand. She won’t be in your graveyard while you’re choosing targets for the ability.