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The End

The End

Instant

rare

This spell costs less to cast if your life total is 5 or less. Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.

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Semantic Tags

Card Drawmechanical

Puts additional cards into your hand. Includes direct draw, 'look/reveal and put into hand' effects, and conditional draw triggers.

Cost Reductionmechanical

A permanent or effect that makes spells or abilities cheaper to cast or activate.

Specifically removes creatures — destroy, exile, damage, or -X/-X.

Draw Hatevector

Punishes or prevents opponents from drawing extra cards.

Removes threats by exiling rather than destroying — bypasses indestructible and death triggers.

Graveyard Hatemechanical

Exiles cards from graveyards or prevents graveyard interaction. Shuts down recursion, flashback, and graveyard-matters strategies.

Exile-based card advantage — exile cards from the top of your library and cast them temporarily. Red's primary draw mechanic.

Madnessvector

A keyword ability that lets a player cast a card they discard. See rule 702.35, “Madness.”

Removalmechanical

Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardlegal
legacylegal
vintagelegal
paupernot legal
historiclegal
explorernot legal
alchemynot legal

Price history

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Printings (4)

SetRarityTCGplayerCard KingdomCardmarket
Wilds of Eldraine#87rare···
Wilds of Eldraine Promos#87srare···
Wilds of Eldraine Promos#87prare···
Wilds of Eldraine#337rare···

Related Rules

400.7k

After resolving a madness triggered ability (see rule 702.35), if the exiled card wasn’t cast and was moved to a public zone, effects referencing the discarded card can find that object.

702.35

Madness

702.35a

Madness is a keyword that represents two abilities. The first is a static ability that functions while the card with madness is in a player’s hand. The second is a triggered ability that functions when the first ability is applied. “Madness [cost]” means “If a player would discard this card, that player discards it, but exiles it instead of putting it into their graveyard” and “When this card is exiled this way, its owner may cast it by paying [cost] rather than paying its mana cost. If that player doesn’t, they put this card into their graveyard.”

702.35b

Casting a spell using its madness ability follows the rules for paying alternative costs in rules 601.2b and 601.2f–h.

702.35c

After resolving a madness triggered ability, if the exiled card wasn’t cast and was moved to a public zone, effects referencing the discarded card can find that card. See rule 400.7k.

Rulings

2023-09-01

If the permanent that's exiled was the back face of a double-faced card, you will not be able to exile any additional cards, because those cards have only their front-face characteristics (including name) in the graveyard, hand, and library.

2023-09-01

The cost-reduction ability of The End doesn't change its mana cost or mana value, only the total cost you pay. Specifically, the mana value of The End is always 4.