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Midnight Mayhem
Sorcery
uncommon
Create three 1/1 red Gremlin creature tokens. Gremlins you control gain menace, lifelink, and haste until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
Semantic Tags
Difficult to block or grants evasion. Includes flying, menace, fear, intimidate, shadow, skulk, horsemanship, unblockable effects, and cards that grant these abilities.
Gains you life. Relevant for lifegain-matters strategies and general survivability.
Creates creature tokens, Treasure tokens, Food tokens, Clue tokens, or other token types.
Cannot be blocked or has an ability that makes it very hard to block.
Format Legality
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Printings (1)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Duskmourn: House of Horror#222 | uncommon | · | · | · |
Rulings
Midnight Mayhem affects only Gremlins you control at the time it resolves, including the Gremlin tokens it creates. Gremlins you begin to control later in the turn won't gain menace, lifelink, or haste.