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Viewpoint Synchronization

Viewpoint Synchronization

Sorcery

uncommon

Freerunning (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Search your library for up to three basic land cards and reveal them. Put two of them onto the battlefield tapped and the other into your hand, then shuffle.

$0.35 ✦ $0.36View on Scryfall →

Semantic Tags

Card Drawmechanical

Puts additional cards into your hand. Includes direct draw, 'look/reveal and put into hand' effects, and conditional draw triggers.

Land Hatevector

Destroys or denies opponents' lands — Strip Mine, Blood Moon, Back to Basics.

Land Rampmechanical

Puts additional lands onto the battlefield or searches for lands. Cultivate, Kodama's Reach, fetchlands.

Rampmechanical

Accelerates mana production beyond the one-land-per-turn baseline. Umbrella tag — see ramp subtypes for land ramp, mana dorks, mana rocks, and rituals.

Prevents players from searching their libraries. Shuts down tutors and fetchlands.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneernot legal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historicnot legal
explorernot legal
alchemynot legal

Price history

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Printings (2)

SetRarityTCGplayerCard KingdomCardmarket
Assassin's Creed#43uncommon···
Assassin's Creed#223uncommon···

Related Concepts

Freerunning

A keyword ability that allows certain spells to be cast for an alternative cost. See rule 702.173, “Freerunning.”

Related Rules

702.173

Freerunning

702.173a

Freerunning is a static ability that functions on the stack. “Freerunning [cost]” means “You may pay [cost] rather than pay this spell’s mana cost if a player was dealt combat damage this turn by a creature that, at the time it dealt that damage, was an Assassin creature or a commander under your control.” Casting a spell for its freerunning cost follows the rules for paying alternative costs in rules 601.2b and 601.2f–h.

Rulings

2024-07-05

If you find two or fewer basic land cards, you’ll put them onto the battlefield tapped. You won’t be able to put any of them into your hand, even if you want to.

2024-07-05

Once an Assassin creature or commander you control deals combat damage to a player in a turn, you can cast spells for their freerunning costs for the rest of that turn. It doesn’t matter what happens to that Assassin or commander after that.