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Rile
Sorcery
common
Rile deals 1 damage to target creature you control. That creature gains trample until end of turn. Draw a card.
Semantic Tags
A spell that deals direct damage to creatures or players.
A spell that replaces itself by drawing a card as part of its resolution.
Puts additional cards into your hand. Includes direct draw, 'look/reveal and put into hand' effects, and conditional draw triggers.
Specifically removes creatures — destroy, exile, damage, or -X/-X.
Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.
Format Legality
Price history
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Printings (2)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Forgotten Realms Commander#136 | common | · | · | · |
| Ixalan#158 | common | · | · | · |
Rulings
If the damage that would be dealt by Rile is prevented, the creature still gains trample until end of turn.
If Rile targets a creature with 1 toughness, that creature won't be destroyed until after you've drawn a card. Its abilities may affect that draw or trigger on that draw if appropriate.
If the target creature is an illegal target by the time Rile resolves, the entire spell doesn't resolve. You won't draw a card.