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Rile

Rile

Sorcery

common

Rile deals 1 damage to target creature you control. That creature gains trample until end of turn. Draw a card.

$0.26 ✦ $1.24View on Scryfall →

Semantic Tags

Burnmechanical

A spell that deals direct damage to creatures or players.

Cantripmechanical

A spell that replaces itself by drawing a card as part of its resolution.

Card Drawmechanical

Puts additional cards into your hand. Includes direct draw, 'look/reveal and put into hand' effects, and conditional draw triggers.

Specifically removes creatures — destroy, exile, damage, or -X/-X.

Removalmechanical

Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardnot legal
legacylegal
vintagelegal
pauperlegal
historiclegal
explorernot legal
alchemynot legal

Price history

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Printings (2)

SetRarityTCGplayerCard KingdomCardmarket
Forgotten Realms Commander#136common···
Ixalan#158common···

Rulings

2017-09-29

If the damage that would be dealt by Rile is prevented, the creature still gains trample until end of turn.

2017-09-29

If Rile targets a creature with 1 toughness, that creature won't be destroyed until after you've drawn a card. Its abilities may affect that draw or trigger on that draw if appropriate.

2017-09-29

If the target creature is an illegal target by the time Rile resolves, the entire spell doesn't resolve. You won't draw a card.