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Suspend Aggression

Suspend Aggression

Instant

rare

Exile target nonland permanent and the top card of your library. For each of those cards, its owner may play it until the end of their next turn.

$0.20 ✦ $0.28View on Scryfall →

Semantic Tags

Specifically removes artifacts.

Removes multiple permanents at once. Includes destroy-all, exile-all, mass bounce, and damage-based sweepers.

Specifically removes enchantments.

Removes threats by exiling rather than destroying — bypasses indestructible and death triggers.

Removes threats by exiling rather than destroying — bypasses indestructible and death triggers.

Exile-based card advantage — exile cards from the top of your library and cast them temporarily. Red's primary draw mechanic.

Removes any nonland permanent — the Vindicate, Beast Within, Generous Gift category. Most flexible single-target removal.

Removes any nonland permanent — the Vindicate, Beast Within, Generous Gift category. Most flexible single-target removal.

Specifically removes planeswalkers.

Removalmechanical

Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.

Removalvector

Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.

Cares about or manipulates the top card(s) of your library. Includes scry, surveil, and top-deck payoffs.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardlegal
legacylegal
vintagelegal
paupernot legal
historiclegal
explorernot legal
alchemylegal

Price history

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Printings (3)

SetRarityTCGplayerCard KingdomCardmarket
Secrets of Strixhaven Promos#236prare···
Secrets of Strixhaven#236rare···
Secrets of Strixhaven#357rare···

Rulings

2026-03-20

Players pay all costs and follow all timing rules for cards played this way. For example, if the card exiled from your library is a sorcery, you may cast it only during your main phase while the stack is empty.

2026-03-20

If the target permanent is an illegal target as Suspend Aggression tries to resolve, it won't resolve and none of its effects will happen. No cards will be exiled.