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Predatory Rampage
Sorcery
uncommon
Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able.
Semantic Tags
A permanent that gives a static power/toughness boost to your creatures.
A permanent that gives a static power/toughness boost to your creatures.
A spell or ability that gives a temporary power/toughness boost.
A spell or ability that gives a temporary power/toughness boost.
Cares about creature types — lords, type-matters effects, and changeling.
Format Legality
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Printings (2)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Commander Masters#313 | uncommon | · | · | · |
| Magic 2013#180 | rare | · | · | · |
Rulings
Your opponent still chooses which attacking creature each creature they control blocks.
Predatory Rampage doesn't force any creature to attack.
Only creatures you control when Predatory Rampage resolves will get +3/+3. Creatures that enter or that you gain control of later in the turn are unaffected.
Each creature your opponents control blocks if able, even if that creature wasn't on the battlefield or wasn't controlled by an opponent when Predatory Rampage resolved.
Each creature controlled by an opponent blocks only if it's able to do so as the declare blockers step begins. If, at that time, the creature is tapped, is affected by a spell or ability that says it can't block, or no creatures are attacking that player, a planeswalker controlled by that player, or a battle that player protects, then it doesn't block. If there's a cost associated with having the creature block, the player isn't forced to pay that cost, so it doesn't block in that case either.