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Repeated Reverberation

Repeated Reverberation

Instant

rare

When you next cast an instant spell, cast a sorcery spell, or activate a loyalty ability this turn, copy that spell or ability twice. You may choose new targets for the copies.

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Semantic Tags

Copy / Clonemechanical

Creates copies of creatures, permanents, or spells.

Creates copies of creatures, permanents, or spells.

Stormvector

A keyword ability that creates copies of a spell. See rule 702.40, “Storm.”

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historiclegal
explorernot legal
alchemynot legal

Price history

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Printings (4)

SetRarityTCGplayerCard KingdomCardmarket
Commander Masters#879rare···
Core Set 2020#156rare···
Core Set 2020 Promos#156prare···
Core Set 2020 Promos#156srare···

Related Rules

206.3c

One card (Apocalypse Chime) refers to permanents with a name originally printed in the Homelands™ expansion. Those names are Abbey Gargoyles; Abbey Matron; Aether Storm; Aliban’s Tower; Ambush; Ambush Party; Anaba Ancestor; Anaba Bodyguard; Anaba Shaman; Anaba Spirit Crafter; An-Havva Constable; An-Havva Inn; An-Havva Township; An-Zerrin Ruins; Apocalypse Chime; Autumn Willow; Aysen Abbey; Aysen Bureaucrats; Aysen Crusader; Aysen Highway; Baki’s Curse; Baron Sengir; Beast Walkers; Black Carriage; Broken Visage; Carapace; Castle Sengir; Cemetery Gate; Chain Stasis; Chandler; Clockwork Gnomes; Clockwork Steed; Clockwork Swarm; Coral Reef; Dark Maze; Daughter of Autumn; Death Speakers; Didgeridoo; Drudge Spell; Dry Spell; Dwarven Pony; Dwarven Sea Clan; Dwarven Trader; Ebony Rhino; Eron the Relentless; Evaporate; Faerie Noble; Feast of the Unicorn; Feroz’s Ban; Folk of An-Havva; Forget; Funeral March; Ghost Hounds; Giant Albatross; Giant Oyster; Grandmother Sengir; Greater Werewolf; Hazduhr the Abbot; Headstone; Heart Wolf; Hungry Mist; Ihsan’s Shade; Irini Sengir; Ironclaw Curse; Jinx; Joven; Joven’s Ferrets; Joven’s Tools; Koskun Falls; Koskun Keep; Labyrinth Minotaur; Leaping Lizard; Leeches; Mammoth Harness; Marjhan; Memory Lapse; Merchant Scroll; Mesa Falcon; Mystic Decree; Narwhal; Orcish Mine; Primal Order; Prophecy; Rashka the Slayer; Reef Pirates; Renewal; Retribution; Reveka, Wizard Savant; Root Spider; Roots; Roterothopter; Rysorian Badger; Samite Alchemist; Sea Sprite; Sea Troll; Sengir Autocrat; Sengir Bats; Serra Aviary; Serra Bestiary; Serra Inquisitors; Serra Paladin; Serrated Arrows; Shrink; Soraya the Falconer; Spectral Bears; Timmerian Fiends; Torture; Trade Caravan; Truce; Veldrane of Sengir; Wall of Kelp; Willow Faerie; Willow Priestess; Winter Sky; and Wizards’ School.

702.40a

Storm is a triggered ability that functions on the stack. “Storm” means “When you cast this spell, copy it for each other spell that was cast before it this turn. If the spell has any targets, you may choose new targets for any of the copies.”

702.40

Storm

702.40b

If a spell has multiple instances of storm, each triggers separately.

702.103d

When casting a spell bestowed, only its characteristics as modified by the bestow ability are evaluated to determine if it can be cast.

Rulings

2019-07-12

If the spell or ability that’s copied has an X whose value was determined as it was cast, the copies will have the same value of X.

2019-07-12

Repeated Reverberation’s ability will copy any instant or sorcery spell or loyalty ability, not just one with targets.

2019-07-12

The copies made by Repeated Reverberation’s ability are created on the stack, so they’re not “cast” or “activated.” Abilities that trigger when a player casts a spell or activate an ability don’t trigger.

2019-07-12

If you cast one Repeated Reverberation after another, you’ll copy the second Repeated Reverberation twice. Each resolves, creating three delayed triggered abilities. The next spell you cast or loyalty ability you activate after that will be copied six times. If that spell is also a Repeated Reverberation, the following spell or ability will be copied fourteen times. A fourth Repeated Reverberation will copy the next spell or ability thirty times. Reverberations repeated beyond that shall be left as an exercise for the reader.

2019-07-12

If the spell that’s copied is modal (that is, it says “Choose one —” or the like), the copies will have the same mode or modes. You can’t choose different ones.

2019-07-12

Copies are created even if the spell or ability that caused Repeated Reverberation’s ability to trigger has been countered by the time that ability resolves. The copies resolve before the original spell or ability.

2019-07-12

The copies will have the same targets as the spell or ability they’re copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. The new targets must be legal.

2019-07-12

You can’t choose to pay any additional costs for the copies. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copies too.

2019-07-12

Copying a loyalty ability doesn’t add or remove loyalty counters from any object.