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Harrow

Harrow

Instant

common

As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

$0.31 ✦ $5.10View on Scryfall →

Semantic Tags

Land Rampmechanical

Puts additional lands onto the battlefield or searches for lands. Cultivate, Kodama's Reach, fetchlands.

Land Rampvector

Puts additional lands onto the battlefield or searches for lands. Cultivate, Kodama's Reach, fetchlands.

Lands Mattermechanical

Land-focused strategies beyond ramp — land recursion, land sacrifice, Crucible of Worlds.

Land-focused strategies beyond ramp — land recursion, land sacrifice, Crucible of Worlds.

Rampmechanical

Accelerates mana production beyond the one-land-per-turn baseline. Umbrella tag — see ramp subtypes for land ramp, mana dorks, mana rocks, and rituals.

Rampvector

Accelerates mana production beyond the one-land-per-turn baseline. Umbrella tag — see ramp subtypes for land ramp, mana dorks, mana rocks, and rituals.

Broadly benefits from sacrificing permanents — overlaps aristocrats but includes non-creature sacrifice.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneernot legal
standardnot legal
legacylegal
vintagelegal
pauperlegal
historiclegal
explorernot legal
alchemynot legal

Price history

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Printings (23)

Rulings

2004-10-04

The two lands do not count toward your normal one land you can play each turn.

2004-10-04

The sacrifice of a land is part of the cost of casting Harrow. You can't pay this cost more than once to get a multiple effect.