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Forbidden Crypt
Enchantment
rare
If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game. If a card would be put into your graveyard from anywhere, exile that card instead.
Semantic Tags
A spell that replaces itself by drawing a card as part of its resolution.
A spell that replaces itself by drawing a card as part of its resolution.
Puts additional cards into your hand. Includes direct draw, 'look/reveal and put into hand' effects, and conditional draw triggers.
Puts additional cards into your hand. Includes direct draw, 'look/reveal and put into hand' effects, and conditional draw triggers.
A keyword ability that lets a card be discarded and replaced with a new card. See rule 702.29, “Cycling.”
A keyword ability that lets you exile cards from your graveyard rather than pay generic mana to cast a spell. See rule 702.66, “Delve.”
A permanent or ability that lets you discard cards for value or at will.
Punishes or prevents opponents from drawing extra cards.
A keyword ability that lets a player return a card from their graveyard to their hand. See rule 702.52, “Dredge.”
Cards that directly win the game or threaten to end it quickly. Includes 'you win the game' effects and massive threats.
Cards that directly win the game or threaten to end it quickly. Includes 'you win the game' effects and massive threats.
A keyword ability that lets a player cast a card from their graveyard. See rule 702.34, “Flashback.”
Exiles cards from graveyards or prevents graveyard interaction. Shuts down recursion, flashback, and graveyard-matters strategies.
Cares about cards in the graveyard, puts cards into the graveyard, or benefits from things dying.
Cares about cards in the graveyard, puts cards into the graveyard, or benefits from things dying.
Returns cards from the graveyard to your hand, the battlefield, or the top of your library.
Returns cards from the graveyard to your hand, the battlefield, or the top of your library.
A keyword ability that lets a player cast a card they discard. See rule 702.35, “Madness.”
A card or token on the battlefield. See rule 110, “Permanents.”
Returns cards from graveyard to hand or library (not battlefield — that is reanimation).
A keyword ability that provides an alternative way to play a card. See rule 702.62, “Suspend.” A card is “suspended” if it’s in the exile zone, has suspend, and has a time counter on it.
Format Legality
Price history
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Printings (2)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Classic Sixth Edition#132 | rare | · | · | · |
| Mirage#124 | rare | · | · | · |
Related Rules
If an ability would produce one or more mana of an undefined type, it produces no mana instead.
Some abilities produce mana based on the type of mana another permanent or permanents “could produce.” The type of mana a permanent could produce at any time includes any type of mana that an ability of that permanent would produce if the ability were to resolve at that time, taking into account any applicable replacement effects in any possible order. Ignore whether any costs of the ability could or could not be paid. If that permanent wouldn’t produce any mana under these conditions, or no type of mana can be defined this way, there’s no type of mana it could produce.
To “tap [a permanent] for mana” is to activate a mana ability of that permanent that includes the {T} symbol in its activation cost. See rule 605, “Mana Abilities.”
An ability that triggers whenever a permanent “is tapped for mana” or is tapped for mana of a specified type triggers whenever such a mana ability resolves and produces mana or the specified type of mana.
A replacement effect that applies if a permanent “is tapped for mana” or tapped for mana of a specific type and/or amount modifies the mana production event while such an ability is resolving and producing mana or the specified type and/or amount of mana.
If a cost associated with a special action, such as a suspend cost or a morph cost, has an {X} or an X in it, the value of X is chosen by the player taking the special action immediately before they pay that cost.
If an object’s enters-the-battlefield triggered ability or replacement effect refers to X, and the spell that became that object as it resolved had a value of X chosen for any of its costs, the value of X for that ability is the same as the value of X for that spell, although the value of X for that permanent is 0. This is an exception to rule 107.3i.
The tap symbol is {T}. The tap symbol in an activation cost means “Tap this permanent.” A permanent that’s already tapped can’t be tapped again to pay the cost. A creature’s activated ability with the tap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.
Rulings
The “if you can’t” in the first ability refers to putting the card in your hand, as well as being unable to choose a card. Thus, if you can’t choose a card during resolution, you lose the game.
The second ability is a replacement effect, not a triggered ability. The card never gets to the graveyard.
If more than one card is being drawn due to a single effect, apply the replacement as if the cards were being drawn one at a time.
It will replace itself being sent to the graveyard, and exile itself.