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Righteous Charge

Righteous Charge

Sorcery

uncommon

Creatures you control get +2/+2 until end of turn.

$0.05 ✦ $0.33View on Scryfall →

Semantic Tags

Anthemvector

A permanent that gives a static power/toughness boost to your creatures.

Anthemmechanical

A permanent that gives a static power/toughness boost to your creatures.

Pumpmechanical

A spell or ability that gives a temporary power/toughness boost.

Tribalmechanical

Cares about creature types — lords, type-matters effects, and changeling.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardnot legal
legacylegal
vintagelegal
pauperlegal
historicnot legal
explorernot legal
alchemynot legal

Price history

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Printings (4)

SetRarityTCGplayerCard KingdomCardmarket
Gatecrash#23uncommon···
Masters Edition IV#23common···
Starter 1999#22uncommon···
Portal Second Age#20common···

Rulings

2013-01-24

Only creatures you control when Righteous Charge resolves will get +2/+2. Creatures that come under your control later in the turn will not.