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Rush of Blood
Instant
uncommon
Target creature gets +X/+0 until end of turn, where X is its power.
$0.29 ✦ $1.36View on Scryfall →
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Semantic Tags
Combat Trickmechanical
An instant-speed spell that modifies combat — pump, protection, or removal during combat.
Combat Trickvector
An instant-speed spell that modifies combat — pump, protection, or removal during combat.
Pumpmechanical
A spell or ability that gives a temporary power/toughness boost.
Pumpvector
A spell or ability that gives a temporary power/toughness boost.
Format Legality
commanderlegal
oathbreakerlegal
modernlegal
pioneernot legal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historicnot legal
explorernot legal
alchemynot legal
Price history
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Printings (1)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Avacyn Restored#154 | uncommon | · | · | · |
Rulings
2012-05-01
The value of X is determined when Rush of Blood resolves. The bonus won’t change later in the turn if the creature’s power changes.