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Windmill Slam
Sorcery
uncommon
Create a 4/4 Windmill artifact creature token with defender. When you do, it deals damage equal to its power to any target. Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Semantic Tags
Cares about power of creatures — Fling effects, power-based draw, Xenagos strategies.
An effect that puts cards from your own library into your graveyard for value.
Creates creature tokens, Treasure tokens, Food tokens, Clue tokens, or other token types.
Format Legality
Price history
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Printings (1)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Unknown Event#UC07 | uncommon | · | · | · |
Related Concepts
Related Rules
Miracle
Miracle is a static ability linked to a triggered ability. (See rule 603.11.) “Miracle [cost]” means “You may reveal this card from your hand as you draw it if it’s the first card you’ve drawn this turn. When you reveal this card this way, you may cast it by paying [cost] rather than its mana cost.”
If a player chooses to reveal a card using its miracle ability, they play with that card revealed until that card leaves their hand, that ability resolves, or that ability otherwise leaves the stack. (See rule 701.20a.)