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Rewind

Rewind

Instant

uncommon

Counter target spell. Untap up to four lands.

$0.36 ✦ $0.81View on Scryfall →

Semantic Tags

Counterspellmechanical

Prevents a spell or ability from resolving.

Prevents a spell or ability from resolving.

Overloadvector

A keyword ability that allows a spell to affect either a single target or many objects. See rule 702.96, “Overload.”

Removalmechanical

Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardnot legal
legacylegal
vintagelegal
pauperlegal
historiclegal
explorernot legal
alchemynot legal

Price history

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Printings (14)

SetRarityTCGplayerCard KingdomCardmarket
The List#USG-93common···
Secret Lair Drop#1368rare···
Secret Lair Drop#1036rare···
Core Set 2021#63uncommon···
Modern Masters 2017#47common···
Magic Online Promos#36124common···
Magic 2013#65uncommon···
Ninth Edition#94★uncommon···
Ninth Edition#94uncommon···
World Championship Decks 2004#gn96uncommon···
Eighth Edition#96uncommon···
Eighth Edition#96★uncommon···
Arena League 1999#6rare···
Urza's Saga#93common···

Related Rules

702.96

Overload

702.96a

Overload is a keyword that represents two static abilities that function while the spell with overload is on the stack. Overload [cost] means “You may choose to pay [cost] rather than pay this spell’s mana cost” and “If you chose to pay this spell’s overload cost, change its text by replacing all instances of the word ‘target’ with the word ‘each.’” Casting a spell using its overload ability follows the rules for paying alternative costs in rules 601.2b and 601.2f–h.

702.96b

If a player chooses to pay the overload cost of a spell, that spell won’t require any targets. It may affect objects that couldn’t be chosen as legal targets if the spell were cast without its overload cost being paid.

702.96c

Overload’s second ability creates a text-changing effect. See rule 612, “Text-Changing Effects.”

Rulings

2020-06-23

Rewind targets only a spell. It doesn't target any lands. The lands are chosen as Rewind resolves.

2020-06-23

If the spell is an illegal target when Rewind tries to resolve, perhaps because it was countered by another spell or ability, Rewind won't resolve and none of its effects will happen. You won't untap any lands.

2020-06-23

You can choose up to four lands, no matter who controls any of them. Those lands untap once. You can't choose one land and have it untap four times, for example.