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Apex of Power
Sorcery
mythic
Exile the top seven cards of your library. Until end of turn, you may cast spells from among them. If this spell was cast from your hand, add ten mana of any one color.
Semantic Tags
Exile-based card advantage — exile cards from the top of your library and cast them temporarily. Red's primary draw mechanic.
Exile-based card advantage — exile cards from the top of your library and cast them temporarily. Red's primary draw mechanic.
A keyword ability that lets a player cast a card they discard. See rule 702.35, “Madness.”
Helps produce colors you need. Includes multicolor lands, color filtering, and 'any color' mana sources.
Format Legality
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Printings (4)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Forgotten Realms Commander#114 | mythic | · | · | · |
| Commander 2021#158 | mythic | · | · | · |
| Core Set 2019#129 | mythic | · | · | · |
| Core Set 2019 Promos#129s | mythic | · | · | · |
Related Rules
After resolving a madness triggered ability (see rule 702.35), if the exiled card wasn’t cast and was moved to a public zone, effects referencing the discarded card can find that object.
Madness
Madness is a keyword that represents two abilities. The first is a static ability that functions while the card with madness is in a player’s hand. The second is a triggered ability that functions when the first ability is applied. “Madness [cost]” means “If a player would discard this card, that player discards it, but exiles it instead of putting it into their graveyard” and “When this card is exiled this way, its owner may cast it by paying [cost] rather than paying its mana cost. If that player doesn’t, they put this card into their graveyard.”
Casting a spell using its madness ability follows the rules for paying alternative costs in rules 601.2b and 601.2f–h.
After resolving a madness triggered ability, if the exiled card wasn’t cast and was moved to a public zone, effects referencing the discarded card can find that card. See rule 400.7k.
Rulings
Any cards not cast, including land cards, remain in exile.
Apex of Power doesn't change when you can cast the exiled cards. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty.
If an effect copies Apex of Power, the copy wasn't cast at all, so you won't add ten mana.
Casting an exiled card causes it to leave exile. You can't cast it multiple times.