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Nissa's Judgment
Sorcery
uncommon
Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature.
Semantic Tags
Cares about +1/+1 counters — places, moves, doubles, or benefits from counters on creatures.
Cares about power of creatures — Fling effects, power-based draw, Xenagos strategies.
Format Legality
Price history
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Printings (4)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| The List#DDU-21 | uncommon | · | · | · |
| Ravnica: Clue Edition#170 | uncommon | · | · | · |
| Duel Decks: Elves vs. Inventors#21 | uncommon | · | · | · |
| Oath of the Gatewatch#139 | uncommon | · | · | · |
Related Concepts
Related Rules
Rulings
As Nissa’s Judgment resolves, if at least one of its targets is still legal, it will resolve, affecting only targets that are still legal at that time. If none of its targets are still legal at that time, it won’t resolve and none of its effects will happen.
If a spell with support has other abilities that target creatures, those abilities and the support ability can target the same creature.
You can’t put more than one +1/+1 counter on any one target using the support action.
You finish the support action before any creatures deal damage. Creatures that get a +1/+1 counter will deal damage to the creature an opponent controls, if applicable.
Support can target a creature you don’t control.