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Blood Feud
Sorcery
uncommon
Target creature fights another target creature. (Each deals damage equal to its power to the other.)
Semantic Tags
A spell that prevents all combat damage for a turn.
Cares about power of creatures — Fling effects, power-based draw, Xenagos strategies.
Format Legality
Price history
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Printings (3)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Foundations Jumpstart#130 | uncommon | · | · | · |
| Battlebond#168 | uncommon | · | · | · |
| Dark Ascension#83 | uncommon | · | · | · |
Related Concepts
Related Rules
Fight
A spell or ability may instruct a creature to fight another creature or it may instruct two creatures to fight each other. Each of those creatures deals damage equal to its power to the other creature.
If one or both creatures instructed to fight are no longer on the battlefield or are no longer creatures, neither of them fights or deals damage. If one or both creatures are illegal targets for a resolving spell or ability that instructs them to fight, neither of them fights or deals damage.
Rulings
Blood Feud can target two creatures with the same controller.