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Compelling Deterrence

Compelling Deterrence

Instant

uncommon

Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.

$0.03 ✦ $0.18View on Scryfall →

Semantic Tags

A permanent or ability that lets you discard cards for value or at will.

Hand Disruptionmechanical

Forces opponents to discard cards from their hand. Targeted discard, mass discard, and discard-or-pay effects.

Forces opponents to discard cards from their hand. Targeted discard, mass discard, and discard-or-pay effects.

Removalvector

Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historiclegal
explorernot legal
alchemynot legal

Price history

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Printings (4)

SetRarityTCGplayerCard KingdomCardmarket
Innistrad Remastered#57uncommon···
Shadows over Innistrad Remastered#55uncommon···
Shadows over Innistrad#52uncommon···
Duel Decks: Blessed vs. Cursed#42uncommon···

Rulings

2025-01-24

The card returned to its owner’s hand may be the card they discard. If it’s the only card in that player’s hand, it must be discarded if you control a Zombie.

2025-01-24

Compelling Deterrence checks to see if you control a Zombie after the target nonland permanent is returned to its owner’s hand. For example, if you target the only Zombie you control with Compelling Deterrence, you won’t discard a card.

2025-01-24

If the target nonland permanent is an illegal target as Compelling Deterrence tries to resolve, it won’t resolve and none of its effects will happen. No player will discard a card.