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Grim Captain's Call
Sorcery
uncommon
Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk.
Semantic Tags
Cares about cards in the graveyard, puts cards into the graveyard, or benefits from things dying.
Cares about cards in the graveyard, puts cards into the graveyard, or benefits from things dying.
Returns cards from the graveyard to your hand, the battlefield, or the top of your library.
Returns cards from the graveyard to your hand, the battlefield, or the top of your library.
Puts creatures into the graveyard then returns them to the battlefield cheaply.
Returns cards from graveyard to hand or library (not battlefield — that is reanimation).
Format Legality
Price history
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Printings (1)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Ixalan#108 | uncommon | · | · | · |
Rulings
If you don’t have a card in your graveyard of one of the listed creature types, you just continue to the next listed type.
If a card in your graveyard has more than one of these types (such as a Dinosaur that’s a Vampire Dinosaur due to Arcane Adaptation’s effect), you may choose to return it for one of its types and return another card of the other type.
Grim Captain’s Call doesn’t target the cards to return. You choose them while it’s resolving. No players may take actions between the time you make each choice and the time you return each card to your hand.
If an effect refers to a “[subtype] spell” or “[subtype] card,” it refers only to a spell or card that has that subtype. For example, March of the Drowned is a card that benefits Pirates and features Pirates in its illustration, but it isn’t a Pirate card.