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Cone of Flame

Cone of Flame

Sorcery

uncommon

Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target.

$0.07 ✦ $0.40View on Scryfall →

Semantic Tags

Burnmechanical

A spell that deals direct damage to creatures or players.

Burnvector

A spell that deals direct damage to creatures or players.

Specifically removes planeswalkers.

Removalmechanical

Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historicnot legal
explorernot legal
alchemynot legal

Price history

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Printings (10)

SetRarityTCGplayerCard KingdomCardmarket
The List#WTH-95uncommon···
Jumpstart 2022#517uncommon···
Welcome Deck 2016#12uncommon···
Duel Decks Anthology: Jace vs. Chandra#54uncommon···
Magic 2015#137uncommon···
Duel Decks: Knights vs. Dragons#75uncommon···
Planechase#52uncommon···
Duel Decks: Jace vs. Chandra#54uncommon···
Tenth Edition#194uncommon···
Weatherlight#95uncommon···

Rulings

2014-07-18

If one or two of Cone of Flame’s targets are illegal when it resolves, you can’t change how much damage will be dealt to the remaining legal targets.

2014-07-18

Each of the three targets must be different. If there aren’t three different legal targets available, you can’t cast the spell.