MTG Copilot
← Back to search
Toll of the Invasion

Toll of the Invasion

Sorcery

common

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

$0.13 ✦ $0.35View on Scryfall →

Semantic Tags

Cares about +1/+1 counters — places, moves, doubles, or benefits from counters on creatures.

Benefits from discarding cards — madness, Waste Not effects, Oskar strategies.

A permanent or ability that lets you discard cards for value or at will.

Forces opponents to discard cards from their hand. Targeted discard, mass discard, and discard-or-pay effects.

Draw-then-discard or discard-then-draw effects that improve hand quality without net card advantage.

Creates creature tokens, Treasure tokens, Food tokens, Clue tokens, or other token types.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardnot legal
legacylegal
vintagelegal
pauperlegal
historiclegal
explorernot legal
alchemynot legal

Price history

Loading price history…

Printings (1)

SetRarityTCGplayerCard KingdomCardmarket
War of the Spark#108common···

Related Concepts

Amass

A keyword action that gives you a Zombie Army creature token or grows an Army you already have. See rule 701.47, “Amass.”

Related Rules

701.47

Amass

701.47a

To amass [subtype] N means “If you don’t control an Army creature, create a 0/0 black [subtype] Army creature token. Choose an Army creature you control. Put N +1/+1 counters on that creature. If it isn’t a [subtype], it becomes a [subtype] in addition to its other types.”

701.47d

Some older cards were printed with amass N without including a subtype. Those cards have received errata in the Oracle card reference so that they read “amass Zombies N.”

Rulings

2019-05-03

You still amass 1 even if that player has no nonland cards to discard.

2023-06-16

In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Zombies, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't a Zombie, it becomes a Zombie in addition to its other types.

2023-06-16

Some spells and abilities that amass Zombies may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Zombies.

2023-06-16

Amass Orcs works the same way, except you create a 0/0 black Orc Army creature token if you don't control an Army. If the Army creature you chose isn't already an Orc, it becomes an Orc in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.

2023-06-16

Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.

2023-06-16

Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."

2023-06-16

To amass Zombies N, if you don't control an Army creature, create a 0/0 black Zombie Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already a Zombie, it becomes a Zombie in addition to its other types.

2023-06-16

If you don't control an Army, the Zombie Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.