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Blaze of Glory

Blaze of Glory

Instant

uncommon

Cast this spell only during combat before blockers are declared. Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.

$10.34 View on Scryfall →

Semantic Tags

Defendervector

A keyword ability that prohibits a creature from attacking. See rule 702.3, “Defender.”

Defensivevector

Suited for blocking and defense. Includes defender, reach, vigilance, and cards that incentivize blocking.

Format Legality

commanderlegal
oathbreakerlegal
modernnot legal
pioneernot legal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historicnot legal
explorernot legal
alchemynot legal

Price history

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Printings (8)

SetRarityTCGplayerCard KingdomCardmarket
30th Anniversary Edition#6rare···
30th Anniversary Edition#303rare···
Masters Edition IV#7uncommon···
Collectors' Edition#6rare···
Intl. Collectors' Edition#6rare···
Unlimited Edition#6rare···
Limited Edition Beta#6rare···
Limited Edition Alpha#6rare···

Related Rules

615.10

Some prevention effects generated by static abilities refer to a specific amount of damage—for example, “If a source would deal damage to you, prevent 1 of that damage.” Such an effect prevents only the indicated amount of damage in any applicable damage event at any given time. It will apply separately to damage from other applicable events that would happen at the same time, or at a different time.

702.3

Defender

702.3a

Defender is a static ability.

702.3b

A creature with defender can’t attack.

702.3c

Multiple instances of defender on the same creature are redundant.

Rulings

2004-10-04

Does not allow a tapped creature to block, or allow a creature to block any creatures it would not normally be able to block.

2013-09-20

If a turn has multiple combat phases, this spell can be cast during any of them as long as it's before the beginning of that phase's Declare Blockers Step.