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Temporal Mastery
Sorcery
mythic
Take an extra turn after this one. Exile Temporal Mastery. Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Semantic Tags
Grants one or more additional turns. A powerful tempo and inevitability effect in any strategy.
Grants one or more additional turns. A powerful tempo and inevitability effect in any strategy.
Cards that directly win the game or threaten to end it quickly. Includes 'you win the game' effects and massive threats.
Format Legality
Price history
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Printings (5)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Innistrad Remastered#90 | mythic | · | · | · |
| Innistrad Remastered#307 | mythic | · | · | · |
| The List#MM3-54 | mythic | · | · | · |
| Modern Masters 2017#54 | mythic | · | · | · |
| Avacyn Restored#81 | mythic | · | · | · |
Related Concepts
Related Rules
Miracle
Miracle is a static ability linked to a triggered ability. (See rule 603.11.) “Miracle [cost]” means “You may reveal this card from your hand as you draw it if it’s the first card you’ve drawn this turn. When you reveal this card this way, you may cast it by paying [cost] rather than its mana cost.”
If a player chooses to reveal a card using its miracle ability, they play with that card revealed until that card leaves their hand, that ability resolves, or that ability otherwise leaves the stack. (See rule 701.20a.)