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Heroes' Hangout

Heroes' Hangout

Sorcery

uncommon

Choose one — • Date Night — Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. • Patrol Night — One or two target creatures each get +1/+0 and gain first strike until end of turn.

$0.20 ✦ $0.29View on Scryfall →

Semantic Tags

Aggressivemechanical

Attacks quickly and deals damage efficiently. Includes haste, double strike, first strike, prowess, and cards that grant these.

Impulse Drawmechanical

Exile-based card advantage — exile cards from the top of your library and cast them temporarily. Red's primary draw mechanic.

Pumpmechanical

A spell or ability that gives a temporary power/toughness boost.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardlegal
legacylegal
vintagelegal
paupernot legal
historiclegal
explorernot legal
alchemylegal

Price history

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Printings (3)

SetRarityTCGplayerCard KingdomCardmarket
Marvel Super Heroes Commander#804uncommon···
Marvel's Spider-Man#79uncommon···
Through the Omenpaths#79uncommon···

Rulings

2025-09-19

If you choose the second mode, you choose whether Heroes' Hangout has one or two targets at the time you cast it. If you choose two targets, each of them get +1/+0 and gain first strike until end of turn.

2025-09-19

For the first mode, you choose which card you'll be allowed to play as the ability resolves. The other card will remain in exile indefinitely.

2025-09-19

You must follow all normal timing rules when playing a land or casting a spell this way.