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Vampire's Zeal

Vampire's Zeal

Instant

common

Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.

$0.11 ✦ $0.41View on Scryfall →

Semantic Tags

Aggressivemechanical

Attacks quickly and deals damage efficiently. Includes haste, double strike, first strike, prowess, and cards that grant these.

Combat Trickmechanical

An instant-speed spell that modifies combat — pump, protection, or removal during combat.

An instant-speed spell that modifies combat — pump, protection, or removal during combat.

Pumpmechanical

A spell or ability that gives a temporary power/toughness boost.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardnot legal
legacylegal
vintagelegal
pauperlegal
historiclegal
explorernot legal
alchemynot legal

Price history

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Printings (1)

SetRarityTCGplayerCard KingdomCardmarket
Ixalan#43common···

Rulings

2017-09-29

If the creature is a Vampire, it gets +2/+2 and gains first strike. If the creature becomes a Vampire later in the turn, it won’t gain first strike.