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Know Evil

Know Evil

Scheme

common

When you set this scheme in motion, until your next turn, up to one target opponent can't attack with creatures, up to one target opponent can't cast creature spells, and up to one target opponent can't cast noncreature spells. You can't choose any player as a target more than once.

$3.23 View on Scryfall →

Semantic Tags

Creature Hatemechanical

Punishes or prevents creature-based strategies — makes creatures enter tapped, prevents attacking, taxes creatures.

Punishes or prevents creature-based strategies — makes creatures enter tapped, prevents attacking, taxes creatures.

Spell Hatemechanical

Tax or prevent spellcasting — Rule of Law, Thalia, Sphere of Resistance.

Tax or prevent spellcasting — Rule of Law, Thalia, Sphere of Resistance.

Slows opponents down by taxing actions or restricting what they can do.

Slows opponents down by taxing actions or restricting what they can do.

Format Legality

commandernot legal
oathbreakernot legal
modernnot legal
pioneernot legal
standardnot legal
legacynot legal
vintagenot legal
paupernot legal
historicnot legal
explorernot legal
alchemynot legal

Price history

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Printings (1)

SetRarityTCGplayerCard KingdomCardmarket
Archenemy: Nicol Bolas Schemes#8★common···

Rulings

2017-06-13

If you leave a Supervillain Rumble game after setting this scheme in motion but before your next turn begins, its effects last until your next turn would have begun. They neither expire immediately nor last indefinitely.

2017-06-13

The player who can’t cast noncreature spells can still play lands.

2017-06-13

If you don’t have three opponents left, you choose which effects won’t have a target. For example, if you have only one opponent left, you can choose no target for the first or second effect and just stop that player from casting noncreature spells.

2017-06-13

You can’t target the same player more than once with this scheme’s ability. This ability doesn’t affect choosing targets for spells and other abilities.