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Overwhelm

Overwhelm

Sorcery

uncommon

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Creatures you control get +3/+3 until end of turn.

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Semantic Tags

Anthemmechanical

A permanent that gives a static power/toughness boost to your creatures.

Convokemechanical

A keyword ability that lets you tap creatures rather than pay mana to cast a spell. See rule 702.51, “Convoke.”

Convokevector

A keyword ability that lets you tap creatures rather than pay mana to cast a spell. See rule 702.51, “Convoke.”

Pumpmechanical

A spell or ability that gives a temporary power/toughness boost.

Tribalmechanical

Cares about creature types — lords, type-matters effects, and changeling.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historiclegal
explorernot legal
alchemynot legal

Price history

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Printings (5)

SetRarityTCGplayerCard KingdomCardmarket
Foundations Jumpstart#697uncommon···
Ravnica Remastered#152uncommon···
Modern Masters 2015#152uncommon···
Magic 2015#189uncommon···
Ravnica: City of Guilds#175uncommon···

Related Concepts

Convoke

A keyword ability that lets you tap creatures rather than pay mana to cast a spell. See rule 702.51, “Convoke.”

Related Rules

702.51

Convoke

702.51a

Convoke is a static ability that functions while the spell with convoke is on the stack. “Convoke” means “For each colored mana in this spell’s total cost, you may tap an untapped creature of that color you control rather than pay that mana. For each generic mana in this spell’s total cost, you may tap an untapped creature you control rather than pay that mana.”

702.51b

The convoke ability isn’t an additional or alternative cost and applies only after the total cost of the spell with convoke is determined.

702.51d

Multiple instances of convoke on the same spell are redundant.

Rulings

2024-01-12

You can tap any untapped creature you control to convoke a spell, even one you haven't controlled continuously since the beginning of your most recent turn.

2024-01-12

Because convoke isn't an alternative cost, it can be used in conjunction with alternative costs.

2024-01-12

When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Convoke applies after the total cost is calculated. Convoke doesn't change a spell's mana cost or mana value.

2024-01-12

If a creature you control has a mana ability with {T} in the cost, activating that ability while casting a spell with convoke will result in the creature being tapped before you pay the spell's costs. You won't be able to tap it again for convoke. Similarly, if you sacrifice a creature to activate a mana ability while casting a spell with convoke, that creature won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for convoke.

2024-01-12

Tapping a multicolored creature using convoke will pay for {1} or one mana of your choice of any of that creature's colors.

2024-01-12

Tapping an untapped creature that's attacking or blocking to convoke a spell won't cause that creature to stop attacking or blocking.