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Kessig
Plane — Innistrad
common
Prevent all combat damage that would be dealt by non-Werewolf creatures. Whenever chaos ensues, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn.
Semantic Tags
Random, chaotic, or coin-flip effects that create unpredictable game states.
A spell that prevents all combat damage for a turn.
A keyword ability that allows a spell to affect either a single target or many objects. See rule 702.96, “Overload.”
A spell or ability that gives a temporary power/toughness boost.
Cares about creature types — lords, type-matters effects, and changeling.
Format Legality
Price history
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Printings (2)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Planechase Anthology Planes#42 | common | · | · | · |
| Planechase 2012 Planes#21 | common | · | · | · |
Related Rules
Overload
Overload is a keyword that represents two static abilities that function while the spell with overload is on the stack. Overload [cost] means “You may choose to pay [cost] rather than pay this spell’s mana cost” and “If you chose to pay this spell’s overload cost, change its text by replacing all instances of the word ‘target’ with the word ‘each.’” Casting a spell using its overload ability follows the rules for paying alternative costs in rules 601.2b and 601.2f–h.
If a player chooses to pay the overload cost of a spell, that spell won’t require any targets. It may affect objects that couldn’t be chosen as legal targets if the spell were cast without its overload cost being paid.
Overload’s second ability creates a text-changing effect. See rule 612, “Text-Changing Effects.”
Rulings
A “non-Werewolf creature” is a creature that doesn’t have the Werewolf creature type. A creature with additional types, such as a Human Werewolf, is not a non-Werewolf creature.
Creatures that you gain control of after the chaos ability resolves won’t get any of that ability’s bonuses.