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Taigam, Ojutai Master

Taigam, Ojutai Master

Legendary Creature — Human Monk

rare

Instant, sorcery, and Dragon spells you control can't be countered. Whenever you cast an instant or sorcery spell from your hand, if Taigam attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)

3/4

$0.36 ✦ $0.39View on Scryfall →
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Semantic Tags

Cares about casting noncreature spells — magecraft, prowess-adjacent strategies.

Permanentmechanical

A card or token on the battlefield. See rule 110, “Permanents.”

Protectionmechanical

A keyword ability that provides a range of benefits against objects with a specific quality. See rule 702.16, “Protection.”

Spellslingermechanical

Rewards casting instants and sorceries. Includes magecraft, prowess triggers, and spell-count payoffs.

Format Legality

commanderlegal
oathbreakerlegal
modernnot legal
pioneernot legal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historiclegal
explorernot legal
alchemynot legal

Price history

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Printings (6)

SetRarityTCGplayerCard KingdomCardmarket
Multiverse Legends#190zrare···
Multiverse Legends#190rare···
Multiverse Legends#125rare···
Multiverse Legends#60rare···
Treasure Chest#65739rare···
Commander 2017#46rare···

Related Rules

106.5

If an ability would produce one or more mana of an undefined type, it produces no mana instead.

106.7

Some abilities produce mana based on the type of mana another permanent or permanents “could produce.” The type of mana a permanent could produce at any time includes any type of mana that an ability of that permanent would produce if the ability were to resolve at that time, taking into account any applicable replacement effects in any possible order. Ignore whether any costs of the ability could or could not be paid. If that permanent wouldn’t produce any mana under these conditions, or no type of mana can be defined this way, there’s no type of mana it could produce.

106.12

To “tap [a permanent] for mana” is to activate a mana ability of that permanent that includes the {T} symbol in its activation cost. See rule 605, “Mana Abilities.”

106.12a

An ability that triggers whenever a permanent “is tapped for mana” or is tapped for mana of a specified type triggers whenever such a mana ability resolves and produces mana or the specified type of mana.

106.12b

A replacement effect that applies if a permanent “is tapped for mana” or tapped for mana of a specific type and/or amount modifies the mana production event while such an ability is resolving and producing mana or the specified type and/or amount of mana.

107.3m

If an object’s enters-the-battlefield triggered ability or replacement effect refers to X, and the spell that became that object as it resolved had a value of X chosen for any of its costs, the value of X for that ability is the same as the value of X for that spell, although the value of X for that permanent is 0. This is an exception to rule 107.3i.

107.5

The tap symbol is {T}. The tap symbol in an activation cost means “Tap this permanent.” A permanent that’s already tapped can’t be tapped again to pay the cost. A creature’s activated ability with the tap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.

107.6

The untap symbol is {Q}. The untap symbol in an activation cost means “Untap this permanent.” A permanent that’s already untapped can’t be untapped again to pay the cost. A creature’s activated ability with the untap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.

Rulings

2017-08-25

If a spell moves itself into another zone as part of its resolution (as Teferi's Protection, All Suns' Dawn, and Beacon of Unrest do), rebound won't get a chance to apply.

2017-08-25

At the beginning of your upkeep, all delayed triggered abilities created by rebound effects trigger. You may handle them in any order. A spell you cast this way resolves before you can cast the next one, so one rebounded spell can't target another. Timing permissions based on the card's type (if it's a sorcery) are ignored. Other restrictions, such as "Cast [this spell] only during combat," must be followed.

2017-08-25

Casting the card again due to rebound's delayed triggered ability is optional. If you choose not to cast the card, or if you can't (perhaps because there are no legal targets available), the card will stay exiled. You won't get another chance to cast it on a future turn.

2017-08-25

If a spell with rebound that you cast from your hand doesn't resolve for any reason (either because another spell or ability counters it or because all its targets are illegal as it tries to resolve), none of its effects will happen, including rebound. The spell will be put into its owner's graveyard and you won't get to cast it again on your next turn.

2017-08-25

If a replacement effect (such as the one created by Rest in Peace) would cause a spell with rebound that you cast from your hand to be put somewhere other than into your graveyard as it resolves, you can choose whether to apply the rebound effect or the other effect as the spell resolves.

2017-08-25

If you cast a card from exile, it will go to its owner's graveyard when it resolves, fails to resolve, or is countered. It won't go back to exile.

2017-08-25

If Taigam leaves the battlefield after it attacks, its last ability won't trigger whenever you cast an instant or sorcery spell from your hand this turn. If it leaves the battlefield after the spell has gained rebound, that spell will still have rebound. Once the card is exiled, rebound's delayed triggered ability will trigger at the beginning of your next upkeep even if you no longer control Taigam.

2017-08-25

If Taigam is killed in response to you casting a spell, the ability will still trigger and your spell will gain rebound if Taigam attacked.