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Settle the Wreckage
Instant
rare
Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.
Semantic Tags
A permanent or ability that lets you discard cards for value or at will.
Cards that directly win the game or threaten to end it quickly. Includes 'you win the game' effects and massive threats.
Destroys or denies opponents' lands — Strip Mine, Blood Moon, Back to Basics.
Triggers when a land enters the battlefield under your control.
Makes all players discard their hand and draw a new one. Named after Wheel of Fortune.
Format Legality
Price history
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Printings (7)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| The Hobbit#26 | rare | · | · | · |
| The Hobbit#288 | rare | · | · | · |
| Secret Lair Drop#2372 | rare | · | · | · |
| The List#XLN-34 | rare | · | · | · |
| Ixalan Promos#34p | rare | · | · | · |
| Ixalan Promos#34s | rare | · | · | · |
| Ixalan#34 | rare | · | · | · |
Rulings
Settle the Wreckage targets only the player. Creatures with hexproof that player controls will be exiled as this spell resolves.
That player can find fewer basic land cards than the number of exiled creatures, whether because they want to or because they don't have that many basic land cards left.
The number of lands that player may find is the number of attacking creatures that were exiled, even if some of those creatures were tokens, weren't creature cards, or didn't end up in exile (most likely because one was that player's commander in the Commander variant).
That player can find fewer basic land cards than the number of exiled creatures, whether because they want to or because they don't have that many basic land cards left.
Settle the Wreckage targets only the player. Attacking creatures with hexproof that player controls will be exiled as this spell resolves.
The number of lands that player may find is the number of attacking creatures that were exiled, even if some of those creatures were tokens, weren't creature cards, or didn't end up in exile (most likely because one was that player's commander in the Commander variant).