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Moonlit Meditation
Enchantment — Aura
rare
Enchant artifact or creature you control The first time you would create one or more tokens each turn, you may instead create that many tokens that are copies of enchanted permanent.
Semantic Tags
A card or token on the battlefield. See rule 110, “Permanents.”
A card or token on the battlefield. See rule 110, “Permanents.”
Creates copies of tokens — populate keyword and similar effects.
Creates creature tokens, Treasure tokens, Food tokens, Clue tokens, or other token types.
Format Legality
Price history
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Printings (4)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Edge of Eternities Promos#69p | rare | · | · | · |
| Edge of Eternities#69 | rare | · | · | · |
| Edge of Eternities#327 | rare | · | · | · |
| Edge of Eternities Promos#69s | rare | · | · | · |
Related Concepts
Related Rules
If an ability would produce one or more mana of an undefined type, it produces no mana instead.
Some abilities produce mana based on the type of mana another permanent or permanents “could produce.” The type of mana a permanent could produce at any time includes any type of mana that an ability of that permanent would produce if the ability were to resolve at that time, taking into account any applicable replacement effects in any possible order. Ignore whether any costs of the ability could or could not be paid. If that permanent wouldn’t produce any mana under these conditions, or no type of mana can be defined this way, there’s no type of mana it could produce.
To “tap [a permanent] for mana” is to activate a mana ability of that permanent that includes the {T} symbol in its activation cost. See rule 605, “Mana Abilities.”
An ability that triggers whenever a permanent “is tapped for mana” or is tapped for mana of a specified type triggers whenever such a mana ability resolves and produces mana or the specified type of mana.
A replacement effect that applies if a permanent “is tapped for mana” or tapped for mana of a specific type and/or amount modifies the mana production event while such an ability is resolving and producing mana or the specified type and/or amount of mana.
If an object’s enters-the-battlefield triggered ability or replacement effect refers to X, and the spell that became that object as it resolved had a value of X chosen for any of its costs, the value of X for that ability is the same as the value of X for that spell, although the value of X for that permanent is 0. This is an exception to rule 107.3i.
The tap symbol is {T}. The tap symbol in an activation cost means “Tap this permanent.” A permanent that’s already tapped can’t be tapped again to pay the cost. A creature’s activated ability with the tap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.
The untap symbol is {Q}. The untap symbol in an activation cost means “Untap this permanent.” A permanent that’s already untapped can’t be untapped again to pay the cost. A creature’s activated ability with the untap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.
Rulings
The effect of Moonlit Meditation’s last ability applies before anything that modifies how those tokens enter the battlefield.
If you create one or more tokens, and then Moonlit Meditation comes under your control that same turn, the replacement effect won’t apply to any tokens you create for the rest of the turn. You’ll have to wait until the next turn.
If you choose not to apply the replacement effect, you will not get the choice to apply it again until the next turn.
The effect of Moonlit Meditation’s last ability can apply to any token, not just artifact or creature tokens. For example, you could replace creating a Shard token (a predefined enchantment token) with creating a copy of the enchanted permanent.
If the enchanted permanent is legendary, the copies will also be legendary. If this results in you controlling more than one legendary permanent with the same name, you’ll put all but one of them into their owner’s graveyard.