MTG Copilot
← Back to search
Sandbenders' Storm

Sandbenders' Storm

Instant

common

Choose one — • Destroy target creature with power 4 or greater. • Earthbend 3. (Target land you control becomes a 0/0 creature with haste that's still a land. Put three +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)

$0.19 ✦ $0.26View on Scryfall →

Semantic Tags

Cares about +1/+1 counters — places, moves, doubles, or benefits from counters on creatures.

Specifically removes creatures — destroy, exile, damage, or -X/-X.

Dies Triggersmechanical

Benefits from creatures or permanents dying — death triggers, blood artist effects.

Removes threats by exiling rather than destroying — bypasses indestructible and death triggers.

Destroys or removes lands.

Land-focused strategies beyond ramp — land recursion, land sacrifice, Crucible of Worlds.

Power Mattersmechanical

Cares about power of creatures — Fling effects, power-based draw, Xenagos strategies.

Removalmechanical

Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardlegal
legacylegal
vintagelegal
pauperlegal
historiclegal
explorernot legal
alchemylegal

Price history

Loading price history…

Printings (1)

SetRarityTCGplayerCard KingdomCardmarket
Avatar: The Last Airbender#34common···

Related Concepts

Earthbend

A keyword action that causes a land to become a 0/0 creature with haste in addition to its other types and puts a number of +1/+1 counters on it. When that land dies or is put into exile, return it to the battlefield tapped under your control. See 701.66, “Earthbend.”

Related Rules

701.66

Earthbend

701.66a

“Earthbend N” means “Target land you control becomes a 0/0 land creature with haste in addition to its other types. Put N +1/+1 counters on it. When that land dies or is put into exile, return it to the battlefield tapped under your control.”

Rulings

2025-10-02

If the targeted land becomes an illegal target before the spell or ability that includes earthbend resolves, earthbend does nothing. If the spell or ability didn't have other targets, it won't resolve.

2025-10-02

You may target a land that is already a creature, perhaps because of a previous earthbend ability. The land will get the +1/+1 counters, gain haste, and have its base power and toughness set to 0/0.

2025-10-02

Earthbend doesn't give the land you control a color. As most lands are colorless, in most cases the resulting land creature will also be colorless.

2025-10-02

The land will retain any other types, subtypes, or supertypes it previously had. It will also retain any mana abilities it had as a result of those subtypes. For example, a Forest that's turned into a creature this way can still be tapped for {G}.

2025-10-02

"Earthbend N" means "Target land you control becomes a 0/0 land creature with haste in addition to its other types. Put N +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped under your control."

2025-10-02

If a land was animated by earthbend and would go to any zone other than the graveyard or exile, it will not be returned to the battlefield by the delayed triggered ability created by earthbend.